Grid legends cars7/5/2023 In the “Story” mode, you watch a documentary about how Marcus Ado rebuilt his Seneca Racing’s team for the 2020 season, but with you running all of the races they mention. More importantly, both are full modes, not half-size portions. While most racing games have a career progression or a story mode, this has both. GRID Legends also does something interesting where its single-player modes are concerned. But not here in this game, the length of the track and the number of laps are different enough from event to event that it gives them rather varied lengths. You may run five laps on a short track or three on a long one. In many racing games, the number of laps works in conjunction with the length of the tracks to make every race about the same length. That said, GRID Legends isn’t completely generic it does have a couple things you don’t find in every other game…though not all of them are good.įor one thing, GRID Legends has variety when it comes to the length of the events. I have a driver’s licence I don’t need a game to make me feel like I’m driving a real car…even if my Camry never gets to go 120MPH on the streets of Los Angeles. When played like this, GRID Legends‘ controls feel as fluid and intuitive as Forza Horizon 5‘s or DiRT 5‘s or any other really good racing game in recent memory. Well, assuming - like me - you play this with all of the assists on, the damage being just cosmetic, and the competition’s skills set at a reasonable level. Which, all together, make for a rather solid racing experience. Not only are the tracks challenging, but so is the competition, while the game’s single-player modes offer a good mix of different vehicles, conditions (weather, time of day), and event types. In other words, GRID Legends is a pretty typical racing game.īut while GRID Legends doesn’t offer anything truly new or substantially different from every other racing game we’ve played the last few years, it still manages to be really engaging, far more than other recent racing games that were equally generic. It also, not surprisingly, has a suggested driving line, and the ability to rewind when you screw up. Which, as usual, means GRID Legends can be as realistic or as forgiving as you prefer. GRID Legends also, like every other recent racing game, has options to adjust your ride’s automatic braking system, traction, and stability. There’s even truck races with little jumps that you have to hit just right, or not at all, lest you might flip over. And as with basically every racing game these days, you do so in a wide variety of motor vehicles (including street legals, muscle cars, trucks, and Formula one machines) from an equally wide variety of real-world companies (Lotus, Porsche, Ford, Nissan…), while the events are, yeah, also varied, and include multi-lap circuits, point-to-point events, elimination races, and time trials. You get to go for a spin on the closed streets of London, Chicago, Moscow, Dubai, and other big cities. But GRID Legends ( Xbox Series X/S, Xbox One, PlayStation 5, PlayStation 4, PC) manages to hold its own, more or less, by having equally solid controls, good places to test them, and a nice variety of ways to do so. Or at least not put out a new installment just a few weeks later. With Forza Horizon 5 and Gran Turismo 7 representing the best that racing games have to offer these days, you’d think every other racing game would pale in comparison.
0 Comments
Leave a Reply. |